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.. Compatibility

Nintendo GameBoy This page contains the test results on the compatibility, accuracy and timing of KiGB and 4 most popular and
highly-rated Gameboy emulators on games/demos in GoodGBX V2.02. The purpose of this page is to help making
Gameboy emulators perfect - Knowing the hardest games to be emulated is the key, don't you think? To see the
supported and un-supported features, click here.

The results were collected based on KiGB v2.02 and the latest versions of the 4 emulators. There were 2 testing
platforms - PC1 (P4 506, 512MB RAM, MS WinXP) and PC2 (P3 550MHz, 192MB RAM, MS WinMe). Originally, the
compatibility pages were constrcuted using PC2 when this project was started. Emulator A, C and D do not have
updates since the last test. So, I left the testing results in PC2. KiGB and Emulator B are re-tested under PC1.

The test was run in 2x2 size in windowed mode with no frame skip under 32-bit color depth. Mix Frame or similar
feature if supported was turned on. Low pass sound filter was on. Initial SGB border was set. If available, use
GBC LCD "washout" colors. Other settings, whenever available, are set as close to a real GB/GBC as possible. A
Gameboy Color and a classic Gameboy were acted as the control environment depending on the game types. Unless
otherwise stated, all games were verified using the real Gameboy Color or classic Gameboy.

KiGB has no hacks or similar things. This makes life very difficult - any changes no matter how small may affect all
games. By doing this way, we are confident KiGB can support any games, no matter they are tested or not, new or not
yet released. Exception is the game 8-in-1. This game cannot be run in a real GBC.

Emulator A: VisualBoyAdvance V1.7.2 (filter: Motion blur, Sound: 44KHz)
Emulator B: bgb V1.11 (checked "prefer compatibility, initialize GBC pal with 4 greys, Bandlimited CH1/CH2", GBC + initial SGB border", unchecked "fast SGB transfer")
Emulator C: no$gmb V2.5
Emulator D: TGB Dual Version Vol.7 (Build 2053) (t0.98)

Colors of the screen dumps may not be correct due to the conversion of PCX to GIF.
Games which are not supported properly by KiGB are marked in red in their titles. Currently none :)
Emulator C and D do not support the "Mix Frame" feature, no comparison will be made on this area.
Emulator C does not support hi-colors, only 256 colors are supported.


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..Results of Compatibility Test on Gameboy Emulation

Game

KiGB Emulator A Emulator B Emulator C Emulator D

Korodice (J)

Korodice - KiGB

Very long delay in Mode Select and Level Select screens.

Ran too fast in Mode Select and Level Select screens (sound pitch incorrect).

Short delay in Mode Select and Level Select screens.

Very long delay in Mode Select and Level Select screens.

Legend of Zelda - Links Awakening DX (V1.0) (U) [C][!]

Legend of Zelda - Links Awakening - KiGB

Noise appeared at the Game Over screen.

Noise appeared at the Game Over screen.

Noise appeared at the Game Over screen.

Noise appeared at the Game Over screen.

LEGO Racers (E) (M10) [C][!]

LEGO Racers - KiGB
Note the white cloud and blue sky in the Imperial Grand Prix course.

LEGO Racers - A
The colors of the cloud and the sky are wrong (above screen). The graphics in the title screen is slightly corrupted. Also, there are number of flashing lines in the race course.

LEGO Racers - B
There was a short flashing line (red circle at the above screen) at the left between the race course and the background at the startup of the first race.

The colors of the cloud and the sky are wrong (same as Emulator A). Graphics corrupted at the title screen and before the race. There are some dots flashing at the race course.

The colors of the cloud and the sky are wrong (same as Emulator A). Graphics corrupted in the race course (above screen).

Little Indian in Big City (U) [S]

Little Indian in Big City - KiGB

Incorrect music.

OK

Incorrect music.

Incorrect music.

Little Mermaid II - Pinball Frenzy (U) (M5) [C][!]

Little Mermaid II - Pinball Frenzy - KiGB

OK

OK

Noise found

Little Mermaid II - Pinball Frenzy - D Corrupted graphics

Lunar Lander (J)

Lunar Lander - KiGB

The space shuttle should be partially transparent when the lancher was moving to it.

OK

Lunar Lander - C The launcher was in front of the space shuttle before taking off.

Incorrect sound effects.

Madden '97 (U) [S][!]

Madden '97 - KiGB

Border corrupted. Garbage quickly flashed up after the whistle.

OK

Garbage quickly flashed up after the whistle.

Garbage quickly flashed up after the whistle.

Magical Drop (E) (M3) [C][!]

Magical Drop - KiGB
Note that when you move left or right to select a player, it is normal that there is sometimes a line flashing at the left of the portrait.

OK

Magical Drop - B
The startup screen quickly flashed up in black and white during startup (above screen). During game play, the background object (the scrolling one) incorrectly covered the main character.

Magical Drop - C Incorrect CG and music in game play.

OK

MainBlow (Bung V4) (PD) [C]

Mainblow - KiGB
This game requires the emulation of a generic flashcart.

Mainblow - A
Incorrect display.

OK

OK

Incorrect display (same as Emualtor A).

Mario Brothers Demo (PD) [C]

Mario Brothers Demo - KiGB
On my GBC, the screen was almost completely white when moving (only some traces could be seen).

The screen should become near white when moving (only some traces can be seen).

The screen should become near white when moving (only some traces can be seen).

The screen should become near white when moving (only some traces can be seen).

The screen should become near white when moving (only some traces can be seen).

Mary-Kate & Ashley - Crush Course (U) [C][!]

Mary-Kate and Ashley - Crush Course - KiGB

Mary-Kate and Ashley - Crush Course - A
Lots of corrupted graphics.

Mary-Kate and Ashley - Crush Course - B
There were some graphics glithces at the very top (above screen).

Mary-Kate and Ashley - Crush Course - C Corrupted graphics.

Mary-Kate and Ashley - Crush Course - D Lots of corrupted graphics.

Matthias Sammer Soccer (G) [S][!]

Matthias Sammer Soccer - KiGB

Matthias Sammer Soccer - A The title text should be red in frame with blue image. Graphics glitches appeared when changing screens during intro.

Matthias Sammer Soccer - B The title text should be red in frame with blue image instead of black frame and image (above screen).

Note the title frame should be red and on blue.

SGB mode not supported.

Medarot 3 (Kabuto and Kuwagata) (J) [C][!]

Medarot 3 - KiGB

OK

Noise appeared in the speech after pressing Start at the title screen.

Noise appeared in the speech after pressing Start at the title screen.

Very bad noise appeared after pressing Start at the title screen.

Mega Man 5 (U) [S][!]

Mega Man V - KiGB

OK

OK

OK

Game reset after selected an area (planet?)

Megami Tensei Gaiden - Last Bible and II (J)

Last Bible - KiGB

Incorrect effect in the title screen.

OK

OK

Incorrect effect in the title screen.

Men In Blank - The Series (U) [C][!]

Men In Black - The Series - KiGB

Men In Black - The Series - A
Garbage appeared during screen changed. Poor music.

OK

Garbage appeared during screen changed. Poor music.

Screen flashed sometimes. Poor music. Music stutters.

Mental Respirator (PD) [C]

Mental Respirator - KiGB
This demo is not currently included in GoodGBX. Garbage appears at the end, which is normal.

Did not support the "Gin & Tonic Trick".

OK

Did not support the "Gin & Tonic Trick".

Did not support the "Gin & Tonic Trick".

Meta Mode (J) [C][!]

Meta Mode - KiGB

OK

OK

Meta Mode - C Graphics glitches appeared when started up (above screen).

Same graphics glitches as Emulator C.

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