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.. Compatibility

Nintendo GameBoy This page contains the test results on the compatibility, accuracy and timing of KiGB and 4 most popular and
highly-rated Gameboy emulators on games/demos in GoodGBX V2.02. The purpose of this page is to help making
Gameboy emulators perfect - Knowing the hardest games to be emulated is the key, don't you think? To see the
supported and un-supported features, click here.

The results were collected based on KiGB v2.02 and the latest versions of the 4 emulators. There were 2 testing
platforms - PC1 (P4 506, 512MB RAM, MS WinXP) and PC2 (P3 550MHz, 192MB RAM, MS WinMe). Originally, the
compatibility pages were constrcuted using PC2 when this project was started. Emulator A, C and D do not have
updates since the last test. So, I left the testing results in PC2. KiGB and Emulator B are re-tested under PC1.

The test was run in 2x2 size in windowed mode with no frame skip under 32-bit color depth. Mix Frame or similar
feature if supported was turned on. Low pass sound filter was on. Initial SGB border was set. If available, use
GBC LCD "washout" colors. Other settings, whenever available, are set as close to a real GB/GBC as possible. A
Gameboy Color and a classic Gameboy were acted as the control environment depending on the game types. Unless
otherwise stated, all games were verified using the real Gameboy Color or classic Gameboy.

KiGB has no hacks or similar things. This makes life very difficult - any changes no matter how small may affect all
games. By doing this way, we are confident KiGB can support any games, no matter they are tested or not, new or not
yet released. Exception is the game 8-in-1. This game cannot be run in a real GBC.

Emulator A: VisualBoyAdvance V1.7.2 (filter: Motion blur, Sound: 44KHz)
Emulator B: bgb V1.11 (checked "prefer compatibility, initialize GBC pal with 4 greys, Bandlimited CH1/CH2", GBC + initial SGB border", unchecked "fast SGB transfer")
Emulator C: no$gmb V2.5
Emulator D: TGB Dual Version Vol.7 (Build 2053) (t0.98)

Colors of the screen dumps may not be correct due to the conversion of PCX to GIF.
Games which are not supported properly by KiGB are marked in red in their titles. Currently none :)
Emulator C and D do not support the "Mix Frame" feature, no comparison will be made on this area.
Emulator C does not support hi-colors, only 256 colors are supported.


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..Results of Compatibility Test on Gameboy Emulation

Game

KiGB Emulator A Emulator B Emulator C Emulator D

007 - The World Is Not Enough (U) [C][!]

007 - The World Is Not Enough - KiGB

007 - The World Is Not Enough - A
Sound effect should be played at the right speaker when pressing Start at the title screen or selecting options. A red dash line appears at the bottom during game play (above screen).

OK

Left and right sound channels are swapped.

007 - The World Is Not Enough - D A red dash line appears at the bottom during game play (above screen).

16 Threads Demo by DarkFader (PD) [C]

16 Threads Demo - KiGB
This game requires emulation of a generic flashcart.

Blank white screen

OK

Blank white screen

Blank black screen

3D Pocket Pool (E) (M6) [C][!]

3D Pocket Pool - KiGB

3D Pocket Pool - A
The graphics for the balls was incorrect (above screen). Poor music.

3D Pocket Pool - B The graphics for the balls was incorrect (above screen). Poor music. Balls flashed.

Poor music.

Very poor music.

4x4 World Trophy (E) (M5) [C][!]

4x4 World Trophy - KiGB
KiGB is the only emulator that can emulate this game perfectly.

The game ran too slow when race started.

The game ran too slow when race started.

The game ran too slow when race started.

The game ran too slow when race started.

8-in-1 (Sachen) [C]

8-in-1 - KiGB
This game cannot be run on my GBC. The game Flea War cannot be run.

Only Zoo Block can be run. Selecting Magic Maze will start Zoo Block. Selecting others will hang.

8-in-1 - B
Missing the game select indicator (arrow) when started up. Same problems as Emulator A.

Same problems as Emulator A.

Same problems as Emulator A.

A Boy and His BLOB - Rescue of Princess Blobette (U) (Abs)[!]

A Boy and His BLOB - KiGB

When the boy and his blob overlaped, they should cover each other instead of the boy covered his blob.

A Boy and His BLOB - B After pressing Start at the title screen, garbage quickly flashed up (above screen).

Incorrect whisper sound.

When the boy and his blob overlaped, they should cover each other instead of the boy covered his blob.

A Bug's Life (U) [C][!]

A Bug's Life - KiGB

Graphics glitches at the top line during intro.

OK

OK

Sound stutter when selecting game start in the option menu. Screen flashes at the THQ Inc logo screen (before drawing the square) and just after the option menu. The top line flashes in some screens during intro.

Action Man (U) [C][!]

Action Man - KiGB

OK

Action Man - B
The player should not cover the status window (above screen).

Action Man - C Graphics glitches at the game over screen

Action Man - D Graphics glitches at the game over screen

AGO Realtime Demo (LCP200) (PD) [C]

AGO Realtime Demo - KiGB

OK

OK

OK

AGO Realtime Demo - D Hung in "Helicopter in Action" screen

Air Pocket OP Demo (PD) [C]

Air Pocket - KiGB

Air Pocket - A
Lots of graphics glitches (above screen)

At the screens where the characters were being introduced, the screens should be quickly flashed up with blank.

Air Pocket - C Very serious graphics glitches

Graphics glitches

Akumajou Dracula - Shikkokutaru Zensoukyoku (J) [S][!]

Boku Drakura Kun 3 - KiGB

OK

OK

OK

SGB mode not supported

Alone in the Dark - The New Nightmare (E) (M3) [C][!]

Alone in the Dark - KiGB
The music during startup is very close to the real GBC but still not perfect.

The music during startup was not correct. Screen should be blank when changing screen before game play. When screen changed during game play, a "hole" remains.

The music during startup was not correct.

Alone in the Dark - C The music during startup was not correct. Very serious graphics glitches. Missing sound for the creatures during game play.

The music during startup was not correct. Graphics glitches appear in the menu selection screen. Sound for the creatures during game play was incorrect and its volume was too large.

Altered Space (U)

Altered Space - KiGB
When the space ship fully appeared during the intro, there were some graphics glitches at the left. This is normal.

Altered Space - A
Screen should be black instead of white during screen changes in the intro. Poor music. Screen should be blank instead of freeze with half of the screen pale (above screen) when changing rooms. Sharp noise appeared during startup. Falling objects during game play should not have sound.

Some crackling sound appeared when moving between rooms.

Altered Space - C Graphics glitches during intro. Sharp noise at startup and falling objects in game play.

The screens blanked (white) sometimes in the intro screen. Sound and graphics mismatched during the intro (capturing of asternoid by aliens). Sprites display problems. Sharp noise at startup and falling objects during game play.

American Jesus (PD)

American Jesus - KiGB

Incorrect music note.

American Jesus - B
The above screen was correct when it was actually burnt into a cart.

Incorrect music note.

OK

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