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.. Compatibility

Nintendo GameBoy This page contains the test results on the compatibility, accuracy and timing of KiGB and 4 most popular and
highly-rated Gameboy emulators on games/demos in GoodGBX V2.02. The purpose of this page is to help making
Gameboy emulators perfect - Knowing the hardest games to be emulated is the key, don't you think? To see the
supported and un-supported features, click here.

The results were collected based on KiGB v2.02 and the latest versions of the 4 emulators. There were 2 testing
platforms - PC1 (P4 506, 512MB RAM, MS WinXP) and PC2 (P3 550MHz, 192MB RAM, MS WinMe). Originally, the
compatibility pages were constrcuted using PC2 when this project was started. Emulator A, C and D do not have
updates since the last test. So, I left the testing results in PC2. KiGB and Emulator B are re-tested under PC1.

The test was run in 2x2 size in windowed mode with no frame skip under 32-bit color depth. Mix Frame or similar
feature if supported was turned on. Low pass sound filter was on. Initial SGB border was set. If available, use
GBC LCD "washout" colors. Other settings, whenever available, are set as close to a real GB/GBC as possible. A
Gameboy Color and a classic Gameboy were acted as the control environment depending on the game types. Unless
otherwise stated, all games were verified using the real Gameboy Color or classic Gameboy.

KiGB has no hacks or similar things. This makes life very difficult - any changes no matter how small may affect all
games. By doing this way, we are confident KiGB can support any games, no matter they are tested or not, new or not
yet released. Exception is the game 8-in-1. This game cannot be run in a real GBC.

Emulator A: VisualBoyAdvance V1.7.2 (filter: Motion blur, Sound: 44KHz)
Emulator B: bgb V1.11 (checked "prefer compatibility, initialize GBC pal with 4 greys, Bandlimited CH1/CH2", GBC + initial SGB border", unchecked "fast SGB transfer")
Emulator C: no$gmb V2.5
Emulator D: TGB Dual Version Vol.7 (Build 2053) (t0.98)

Colors of the screen dumps may not be correct due to the conversion of PCX to GIF.
Games which are not supported properly by KiGB are marked in red in their titles. Currently none :)
Emulator C and D do not support the "Mix Frame" feature, no comparison will be made on this area.
Emulator C does not support hi-colors, only 256 colors are supported.


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..Results of Compatibility Test on Gameboy Emulation

Game

KiGB Emulator A Emulator B Emulator C Emulator D

Ant Soldiers (Sachen) [!]

Ant Soldiers - KiGB
Note that the flashing line during game play is not a bug - same behaviours as in a real GB.

Ant Soldiers - A
Graphics glitches at the above screen.

OK

Missing the scrolling text at the startup screen. Missing icons during game play.

Missing the scrolling text at the startup screen. Missing icons during game play.

Aqueous Demo (PD) [C]

Aqueous Demo - KiGB
This game sometimes hang - same behaviours as in a real GBC.

Aqueous Demo - A
After pressing Start before game play, the stage number screen went pale and stayed for a while (above screen).

Aqueous Demo - B
Garbage quickly flashed up just before game play (above screen). Note that "GBC with initial border" had to be unchecked.

Aqueous Demo - C
Graphics glitches at the above screen and in the background during game play.

Sound missing.

Arle no Bouken - Mahou no Jewel (J) [C][!]

The Adventures of Arle - KiGB

OK

The Adventures of Arle - B
Garbage quickly flashed up just after the border was displayed (above screen).

Sound little off pitch

OK

Armageddon Video Trailer (GBTK Video) (1) and (2) (PD)

Armageddon Video Trailer (1) - KiGB

OK

OK

Incorrectly restart at the middle and then screen messes up.

Incorrectly restart at the middle and then screen messes up.

Artic Zone (Unl) [!]

Artic Zone - KiGB
Note - when button B was pressed, there were some graphics glitches at the upper left corner of the score window. Also, an extra line appeared sometimes at the right just above level nubmer. A short line at the right just under the square showing the fruits was corrupted and moved right sometimes. These were normal.

Artic Zone - A
When screen scrolled, the line just under the moutains scrolled as well. The extra line sometimes appeared near the middle above the status window.

OK

The short line at the right just under the square was not corrupted and did not move. Missing the extra line at the right above the status window.

Artic Zone - D Moving line just under the moutains. The extra line sometimes appeared near the middle above the status window.

Asteroids and Missile Command (U) [S][!]

Asteroids and Missile Command - KiGB

Asteroids and Missile Command - A Garbage appeared when showing a new border.

Asteroids and Missile Command - B Garbage appeared when showing a new border.

Garbage appeared when showing a new border.

SGB mode not supported.

A-Force (Sachen 4-in-1 Vol 6) (Unl) [!]

Armuor Force - KiGB
When you select continue, sometimes you will hear a buzzing sound. This is normal. When the game started, the first space ship was "colorless". The second one was normal. The third one was "colorless" at the start and became normal after a while.

The colors of the first and third space ships were not correct.

Armuor Force - B
When the game started, the colors of the first 3 space ships did not match with a real GB. The behaviors seemed random.

The colors of the first and third space ships were not correct. Incorrect sound during the countdown in the continue screen.

The colors of the first and third space ships were not correct. Noise appears in the continue screen.

Barbie - Pet Rescue (U) [C][!]

Barbie - Pet Rescue - KiGB

Hung when Barbie trying to walk off the screen in search mode.

Barbie - Pet Rescue - B
Music played but screen freezed when Barbie trying to walk off the above screen.

OK

Barbie - Pet Rescue - D
Graphics glitches appeared in search mode (above screen).

Beat Mania GB 2 (J) [C][!]

Beat Mania GB 2 - KiGB

Beat Mania GB 2 - A Game started in SGB mode. Before the game play, it reset suddenly and switched to GBC mode. Then, the border was corrupted.

OK

OK

OK

BHGOS - Overclocked Combo (PD) [C]

BHGOS - Overclocked Comb - KiGB
This game may require the emulation of a generic flashcart.

BHGOS - Overclocked Combo - A
Incorrect list of games. After pressing A to select a game, the game was not started. Instead, it restarted. After leaving the game info screen, it hung.

BHGOS - Overclocked Combo - B
Incorrect color. Incorrect list of games. After pressing A to select a game, the game was not started. Instead, it restarted. After leaving the game info screen, it hung.

After pressing A to select a game, the game is not started. Instead, it restarts.

Incorrect color. Incorrect list of games. After pressing A to select a game, the game is not started. Instead, it restarts. After leaving the game info screen, it hangs.

BHGOS - Y2kode Combo (PD) [C]

BHGOS - Y2kode Combo - KiGB
This game may require the emulation of a generic flashcart.

Same problems as for BHGOS - Overclocked Combo.

Same problems as for BHGOS - Overclocked Combo.

Same problems as for BHGOS - Overclocked Combo.

Same problems as for BHGOS - Overclocked Combo.

Binary Chaos (PD) [C]

Binary Chaos - KiGB

Binary Chaos - A
Lot of Graphics glitches at the intro.

OK

Binary Chaos - C Graphics glitches during intro.

Terminates abnormally.

Bitte 8 Bit Demo by Hitman (PD) [C]

Bitte 8 Bit Demo - KiGB

OK

The gun sound was not correct at the first screen.

OK

Bitte 8 Bit Demo - D Graphics display error for the 4th part (above).

Bo Jackson Hit and Run (U) [!]

Bo Jackson Hit and Run - KiGB

Bo Jackson Hit and Run - A
Graphics glitches when screen changed.

OK

Bo Jackson Hit and Run - C When baseball was hit, it hung.

OK

Bob the Builder - Fix It Fun! (E) (M5) [C][!]

Bob the Builder - KiGB

OK

OK

On the Bob the Builder title screen there are flashing lines up the top.

On the Bob the Builder title screen there are flashing lines up the top.

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