Game
|
KiGB |
Emulator A |
Emulator B |
Emulator C |
Emulator D |
Mia Hamm Soccer Shootout (U) [C][!]
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OK
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OK
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Graphics glitches at the above screen
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OK
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Mickey's Speedway USA (U) (M4) [C][!]
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Hung after selecting a language (above screen).
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When players were close together, sometimes part of the players were missing.
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OK
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Flashing at the title screen.
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Minesweeper for 'Windows' (PD) [C]
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Hung after trying to start a game.
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OK
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Hung after trying to start a game.
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Hung after trying to start a game.
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Mobile Trainer (J) [C][!]
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This game requires a special device to work with.
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OK
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OK
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OK
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OK
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Mortal Kombat I & II (J)
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When run in a real GBC, reset to the menu after making a selection. All other versions (J)[a1], (U)[!], (U)[a1] and (U)[f1] are
possibly bad dumps.
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Reset to the menu after making a selection.
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Reset to the menu after making a selection.
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Reset to the menu after making a selection.
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OK
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Mr. Do! (E) [!]
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OK
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OK
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OK
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Hung
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MTV Sports - Pure Ride (U) [C][!]
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OK
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OK
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When playing tricks, the line showing the names of the tricks misses the lower parts sometimes.
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OK
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MTV Sports - TJ Lavin's Ultimate BMX (U) [C][!]
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Graphics glitches at the lowest bottom line (above screen).
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Graphics glitches at the above screen (note the lines at the left).
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Graphics glitches in the above screen.
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OK
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Namco Gallery Volume 2 (J) [S]
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Only 2 galaxians appeared when the game started (above screen).
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Only 2 galaxians appeared when the game started (above screen).
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OK
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Missing galaxians (above screen). At the title screen of Galaxian, the top most line was missing. This emulator did not support SGB.
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Namco Gallery Volume 3 (J) [S]
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The previous screen remained when changing screens.
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OK
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OK
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SGB mode not supported.
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NASCAR Challenge (U) [C][!]
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Incorrect sound effects on car engine. Screen should be white (blank) just before the race after pressing Start.
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OK
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OK
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OK
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NBA Jam '99 (UE) [C][!]
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Garbage appears during screen changes.
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The first screen displayed twice. When changing menus in the options screen, a short white line appeared at the right
just below the "EXIT" menu (above screen - see the red circle).
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Poor music.
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Garbage appears during screen changes.
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Nettou King of Fighters '97 [S] [p1] to [p3]
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After the first 2 screens, the above garbage showed up.
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After the first screen, the debugger popped up indicated an invalid opcode error.
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OK
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OK (SGB mode not supported)
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NHL Hockey 95 (U) [S][!]
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Wrong colors. Screen flashed during game play.
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When a player controlling the ball, there was a yellow star below that player. When other players came
close to the player, part of the star missed (above screen).
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Screen flashed during game play.
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Screen flashed during game play.
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Ninety (PD) [C]
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OK
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The text at the left kept flashing.
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The words at the right flash (frame mixing not supported).
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The words at the right flash (frame mixing not supported).
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Oddworld Adventures 2 (E) (M5) [C][!]
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OK
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The first screen quickly flashed in black and white (above screen).
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Missing speech at the title screen and at the Gamespeak option.
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Missing speech at the title screen and at the Gamespeak option.
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Oira Jajamaru! Sekai Daibouken (J) [!]
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Garbage appeared during startup (above screen).
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Garbage appeared during startup (above screen). Some screens flashed.
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Garbage appeared during startup.
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Garbage appeared during startup.
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Parodius (UE) [!]
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Lazer beams should fire forward only.
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OK
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Lazer beams missing.
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Lazer beams should only fire forward only.
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Parts Collection - Medarot Kuma (J) [S]
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When the game started, the main character and the bear flashed up after they had faded out during the intro.
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When the game started, the main character and the bear flashed up after they had faded out during the intro (above screen).
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When the game started, the main character and the bear flashed up after they had faded out during the intro.
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When the game started, the main character and the bear flashed up after they had faded out during the intro.
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Perfect Dark (U) (M5) [C][!]
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When the aim is on the wall in the shooting gallery, the target can be seen through. It is normal.
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Sound volume too low at startup, in the speech, running and screaming.
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Lots of graphics glitches during play (above screen).
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Sound missing in speech. When moved the aim to the wall, the target changed its colors (above screen).
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Sound missing at startup. Speech sounded like "echo" added.
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Pocket Monsters Red (V1.0) (J) [S] (Chinese)
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Hung after showing the border.
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OK
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Display "Undefined opcode" and then quits to the debugger.
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After pressing Start at the title screen, garbage appears and then hung.
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Pocket Voice (all versions)
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These games require the emulation of a generic flashcart. The above is a screen dump from V2.0.
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Display "Unknown cartridge type be" message and refuse to run.
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OK
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OK
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OK
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Pokemon Red-Blue 2-in-1 (Unl) [S][h1] and [h1][a1]
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In a real GBC, it resets to the menu after making a selection.
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Reset to the menu after making a selection.
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Reset to the menu after making a selection.
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Reset to the menu after making a selection.
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Reset to the menu after making a selection.
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Prehistorik Man (U)
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KiGB is the only emulator that can emulate this game perfectly.
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Some lines flashing at the title screen.
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When the message was scrolling, some words were displayed too thick at the right most (above screen).
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Some lines flashing at the title screen.
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Some lines flashing at the title screen.
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Prince Naseem Boxing (E) (M3) [C][!]
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Colors of the belt and flag change instead of dimmed after a boxer is selected (above screen). Noise appears during speech. When resume from pause, garbage quickly flashes.
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Parts of the players missing (above screen).
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Poor music.
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Colors of the belt and flag change instead of dimmed after a boxer is selected (above screen). When resume from pause, garbage quickly flashes. Noise appears in speech.
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Purikura Pocket 3 - Talent Debut Daisakusen (J) [S]
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OK
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OK
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Garbage appears after selecting continue.
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Garbage appears after selecting continue (same as Emulator C).
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Puyo Puyo Gaiden - Puyo Wars (J) [C][!]
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Garbage flashed up quickly after selecting a character (above screen). The image in the border was mixed with the previous game.
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Garbage flashed up quickly after the border was drawn (above screen).
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OK
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Garbage flashed up quickly after selecting an option or a character.
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Puzzle Road (J)
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OK
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OK
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OK
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Hung
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Qix (JU) [!]
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Screen flashed with graphics glitches periodically.
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OK
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OK
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When the play was died, noise appeared.
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Race Days (Dirty Racing & 4 Wheel Drive) (U)
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The title screen and demo run in 4 Wheel Drive was out of sync to the real GB after 3 rounds.
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The title screen and demo run was too fast in 4 Wheel Drive.
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The title screen and demo run in 4 Wheel Drive was out of sync to the real GB fter 3 rounds.
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In 4 Wheel Drive, the title screen and demo run was ok for the first time. It ran too fast on subsequent runs.
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The title screen and demo run was too fast in 4 Wheel Drive.
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Razor Freestyle Scooter (U) [C][!]
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The lower part of the exclaimation mark just before game play flashed now and then.
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Graphics glitches at some screens when the game loaded up.
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The lower part of the exclaimation mark just before game play flashed now and then (above screen).
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Very serious graphics glitches at some screens when the game loaded up. Poor music.
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The lower part of the exclaimation mark just before game play flashed now and then.
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Ready 2 Rumble Boxing (U) [C][!]
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Noise appeared in the speech. The applause sound was incorrect when introducing boxers.
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OK
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A little off pitch in the speech.
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Noise appeared in the speech. Graphics glithes found during game play.
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Rescue Heroes - Fire Frenzy (U) [C][!]
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Hung with a blank screen.
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Speech was not clear.
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Speech was not clear.
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Speech was not clear. The screen flashed up quickly after faded out (just before the game play) in Animals Rescue.
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Robocop 2 (U)
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OK
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OK
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Incorrect sound.
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OK
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Robocop Vs Terminator (U) [!]
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The lower half of the screen quickly flashed up when the screen was completely black in the
screen "DETROIT: IN PATROL..." and when you died. A buzzing sound appeared after pressing A in the
"DETROIT: IN PATROL..." screen.
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The lower half of the screen quickly flashed up when the screen was completely black in the
screen "DETROIT: IN PATROL..." and when you died.
|
OK
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The lower half of the screen quickly flashed up when the screen was completely black in the
screen "DETROIT: IN PATROL..." and when you died. A buzzing sound started to appear at the
"DETROIT: IN PATROL..." screen.
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